﻿package
{
	import flash.events.Event;

	public class MyEvent extends Event
   {
      // --------------------- LINE ---------------------

      public static const GENERIC_START:String = 'gStart';
      public static const GENERIC_STOP:String = 'gStop';
      public static const GENERIC_PAUSE:String = 'gPause';
      public static const GENERIC_RESUME:String = 'gResume';

      // --------------------- LINE ---------------------

      public static const LABEL_TO:String = 'labelTo';

      // --------------------- LINE ---------------------

      public static const NEXT_STEP:String = 'NextStep';
      public static const PREV_STEP:String = 'PrevStep';

      // --------------------- LINE ---------------------

      public static const START_GAME:String = 'startGame';
      public static const STOP_GAME:String = 'stopGame';

      // --------------------- LINE ---------------------

      public var data:*;
		public function MyEvent(pType:String, pData:* = null)
      {
			super(pType, false, false);
			data = pData;
		}

	}

}